/*
 */
package com.googlecode.springgameengine.sample;

import com.googlecode.springgameengine.Scene;
import com.googlecode.springgameengine.actor.Actor;
import com.googlecode.springgameengine.actor.MeshActor;
import com.googlecode.springgameengine.resource.MaterialDescriptor;
import com.googlecode.springgameengine.resource.MeshDescriptor;
import java.util.LinkedList;
import java.util.List;

/**
 *
 * @author Maciej
 */
public class SampleScene implements Scene {
	
	private List<Actor> actors = new LinkedList<>();
	
	public SampleScene() {
		actors.add(new MeshActor(new MeshDescriptor("/body.obj"), new MaterialDescriptor("")));
	}

	@Override
	public Iterable<Actor> getActors() {
		return actors;
	}
	
}
